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Tom Woods « Rabenschwinges Cavern blog

Posts Tagged ‘Tom Woods’

Recapitulation – what happened over the last two years, part III

In the following months, we “played it safe”, stood in ages like Afelahn, Risoahl or in D’ni and continued our research. Numbers still dwindled, to the point, when our group only consisted of four people: Shane Kennett, Jack Rowe, Tom Woods, and myself.

Chances were that in a few weeks nobody would be around any more.
I had big doubts myself about staying down in the caverns, but I had invested so much work and time, that I decided to stay, whatever happened around me.
Then, in march 2014, surface issues forced me to abandon my team for some weeks, spending a lot of time in my home country of Austria to sort things out.
I finally returned to Afelahn in June, only to find the age deserted. Everyone had left. I tried to contact some of the other groups, but no one answered. It was as if D’ni had once again died.

From my previous experience, I was sure, that D’ni finally would revive again, like it had again and again – still, a dark spot of doubt lay on my soul. What if nobody ever would return? What if D’ni was done for good this time?

I lost motivation. Many of my projects came to an abrupt halt. I locked away the books I still had, with the exception of Afelahn, which I visited sporadically.

Then, in september 2014, when I once again browsed some of the explorers forums, I read an announcement by some former team members of the Forberg expedition. Funding had been secured again, scientists, workers and explorers from the former team returned at a fast pace, and projects were restarted, continued and begun.

Euphorically, I packed my stuff, told the surface goodbye once again, and returned to D’ni.

It wasn´t for the first time, but it felt different – hope, and a feeling of determination were stronger and more urgent than ever before.

Pest control

The Risoahl rodents have changed from a nuisance to a real plague. There are dozens of them living behind the walls of Afelahn (can only imagine how they managed to get there), nibbling and chewing on data and energy cables.

We´ve decided to take countermeasures – using mouse traps didn´t work, so we used rat poison, but they seem to be to smart to take the baits we used.

So we did it the hard way – cornering and catching them with nets and brailers (? right word?).

Managed to catch two dozens of them, but judging from the chirping sounds all over the place, there are much more.

I guess, I will spend the next weeks like this…

In the meantime, the council decided to close Dasharen for everyone. The age is deemed too dangerous to stay there for longer than a few minutes. This means, our research of the age has come to a sudden hold.

In Nifehrehn, we are making progress again, albeit slowly. The sabotage had destroyed much of the equipment. Shane and Tom Woods managed to replace and substitute some of it with similar devices from other ages, but some of them can´t be replaced.

Twenty days

Twenty days since my last post.

I´ve been busy with a lot of things, and finally found time again to keep you updated.

One of the worst things that happened was the theft of one of our Dasharen linking books. It happened two weeks ago, when B.P. brought some linking books to a conference. When he packed together after it had ended, he found the book missing.

So, someone who has access to our conferences must have taken it – unfortunately, nearly all of the expedition members took part in this particular presentation.

Further investigations pending.

About Dasharen: Tom Woods and Shane Kennett have devised a theory about the “big blast” that happened some months ago, when our powermarble experiment exploded rather spectacularly. They suspect the strange electromagnetic fields to be responsible for the energy fluctuation that caused the explosion. So, we  have to be careful with bringing energy devices to this age in the future…

Ah, by the way: I´ve brought some unexpected guests to Afelahn without even noticing.

We were watching animal life in Risoahl, our giant bamboo age, and somehow they must have gotten into one of the bags I had my equipment in.

When I had returned to Afelahn, I heard some chirping sounds – at first, I thought the source of the noise to be outside of the base. But when I moved, I could make out it actually was inside… an unsettling feeling, you know, especially because the creatures in Afelahn I´ve met yet are not very pretty or pleasant. (e.g. the lobsterpede).

Only after I found bite marks on a sandwich I had left on my desk in my office, I knew it had to be some kind of rodent.

Now, I´ve searched through the whole base, but didn´t find anything, albeit hearing these noises from time to time. A least it seems to be smaller than a rat, according to the bite marks… maybe some kind of mouse? Where could it be hiding?

More “features” of Dasharen

Well, after some days of intensive research on Dasharen, the seemingly supernatural happenings there appear to be quite natural.

The strange lack of data the seismographs did record – or, in fact, DIDN’T record – puzzled us all. But when Tom Woods, Shane Kennett and Carla Mastrelli used some of their equipment – don´t ask me, they explained it to me, but I didn´t understand more than “electromagnetic” and “field” and stuff – they found out, that there indeed are unusual electromagnetic energy flux thingymabobs (I`m sorry for the gibberish), which means, that Dasharens magnetic field is unstable and fluctuating in a strange manner.

That´s what caused the errors in our seismographs – overloaded their circuits, and so they stopped working.

I´ve heard that it was comparable to an electromagnetic pulse…

That makes Dasharen an age with:

  • earthquakes
  • electromagnetic – things
  • dust storms
  • arid desertlike environment

No wonder, the community of D’ni in this age didn´t stay there.

The status of Nifehrehn is devastating. The frost has destroyed much of the equipment, and most of the data about the age is lost. Fortunately, we had copied most of it and stored it in our computers.
Whoever did this vile act of sabotage, he or she managed to undo work of months.
It is really upsetting and unsettling to know there is someone out there wanting to harm us, or at least our work…

On the green smoke in Afelahn: When I searched the complex, I found a small D’ni device behind some crates in storage  I. I think it was this thing, that emitted the smoke somehow – I´ve given it to Shanes team. Hopefully they can determine what purpose it has.

Yesterday I finally had time to finish the measurements for the new rooms. I´ve plans for Afelahn – GREAT plans. It will be expanded greatly. One of the new parts will be the residental area I´ve talked about – some private rooms for myself, and when it is determined how many people will join me in Afelahn, I’ll add more facilities for them.

Then there will be an atrium, with stairs and light and a fountain – or an artpiece, I´ve not yet decided that.

And some more labs will be necessary.
Well, a lot of work for the next weeks.

New gadget

Yesterday, Tom Woods sent KI-mails to everyone to inform us they had got new underwater cameras, and everyone who needed one should come to Asheten mansion.

Of course, I took one, and already tried it out in my small basin in Lab I.

I put my Tufolehn sea urchins and a conch in, and took some shots.

The quality is comparable to KI-shots – those cameras should do a good job when mounted on our underwater critters.

Our critter in Unknown age 03 has brought a lot of new data. Mostly, it confirmed what we knew already: the green gas is highly corrosive and poisionous, and there are lots of remains of animals in the area we´ve explored yet.
Fortunately, the bones we thought to be of humanoid origins seem to be animal bones as well.

We don´t know anything about the origin yet – is it natural or artificial? Even a weapon? We have no clue. Further research will be necessary.

Critter upgrade

As I posted in my last post, we are planning an unmanned vehicle, one of our “critters”, to visit Unknown age 03, which is clouded in toxic, corrosive clouds of a green gas.

Because Critter 2 had been damaged in a little accident in a rocky crack, Shane Kennett, Jack Rowe and Tom Woods agreed to use it for this purpose.

It will be upgraded with a deretheni shell, new engines for more power, and its crawler tracks will be changed to small, balllike wheels.

We hope to gather more data about the age, to answer some of the questions that arose.

On another, long postponed project: Ahnoto.
If you remember – it is the second age I´ve written by myself. The book links into the middle of a vast freshwater lake, the shorelines can´t be seen from the link in point.
We´ve anchored a buy and a raft at the position, but weren´t sure what to do with the age.

Now I´ve devised a plan: I´m thinking of a big, floating structure, like a huge raft, made of wood, we could walk around on and use as a platform for scientific research and observations. The plan is in a pretty early stage, but I´m confident it will work out nicely.

Maybe I will begin to write another age – it´s been some time that I used my writing skills, might improve them a little more.

Critter 3 to the rescue!

Do you remember? Critter 2 had been stuck in a crack after a unfortunate exploration attempt, unable to move forward nor backward.

Now, we finally have managed to get it out of there, with the help of the more powerful Critter 3 and a small grappling hook.

Of course, Critter 2 is a little bit damaged now and has to be repaired, but at least we have it back :)

Today, I´ll tell you a bit about Unknown age 03. We found it in the mantainer facility I´ve written about some dozen posts ago, on a pile of ages that we suspect were to be examined by the maintainers, shortly before the fall. As we know, they never got to finish this pile, so the age lacks any maintainers stamp. The linking book we found had no name on its cover, nor did we find any books of commentary.

So, we used extreme caution when visiting the age. Tom Woods, Alex Rebman-Bartos and B.P. Forberg were the first three members of the expedition to link through, wearing maintainer suits.

B.P. wanted to try out one of the biggest, heaviest suits we have, so we helped him putting it on.
After the three linked, we waited for some seconds, till they reappeared in the facility.

As soon as they materialized, green fumes appeared, having attached themselves on the suits. At once, an alarm started to sound – chemical alert! We ran out of the linking chamber, and the doors shut automatically behind us. The three remained in there, when the ventilation system ran up and sucked the greenish haze out of the chamber.

The sensors showed, that it was a rather corrosive, highly toxic gas – hadn´t we reacted so fast, who knows what had happened!
The ventilation system worked flawless, and soon there was no more sign of the gas in the linking chamber.

The door opened again, and we helped the three out of their suits.
“It is a whole mess. The place is absolutely unsafe”, were B.P.s first words when we lifted the heavy helmet part of his suit.
It seems, that the age is covered not only in this gas, but also in kneedeep dust composed of the same corrosive material, in a chemical compound with other matter.

We decided to put the age under quarantine immediately – it is much too unsafe to let anyone go there, at least without the proper security measures.

Power room

Finally, after many delays, we have finished excavating the power room.

It is the highest room at the moment, reaching up to the surface of Afelahn, to lead any kinetic energy of a possible explosion outwards.

Tom Woods, Shane Kennett and Carla Mastrelli led a team that installed the power marble in its encasement. The inner part is covered by nara, the hardest  artificial stone the D’ni have invented. On the outside a massive concrete layer has been added for additional safety.

The room will have a heavy blast door, as planned.

Now, all that’s left to power the base, are the wirings and control computers.

It´s amazing, what they were able to accomplish – a neat mixture of surface and D’ni technology. I do hope, it doesn’t blow up, though.

I have some more KI-shots for you. The first two are of lamp designs I used in the garage:

They are rather huge, as you can see.

Then, I added some artwork to make the base a little bit more friendly – it’s not a Picasso, but for a first try on canvas it´s not that bad imho:

There was another, big earthquake in Dasharen. Nobody of the expedition was there, but the seismographs recorded it.
Maybe the quakes are the reason, Dasharen was deserted and left alone – maybe the D’ni who lived there had enough of the constant danger and went to live in a more – convenient age.

Ah, and I forgot: two nights ago, someone again tried to break into one of the sheds at Asheten mansion. But this time, the lock – one of the secure ones we installed after the last incident – didn’t give way. So they – whoever they were – gave up and left.

Unfortunately, the video data isn’t good, you can only see dark silhouettes. But now we know, they are humans, not Bahro. They wore boots and trousers of surface design, so they aren’t D’ni either (unless D’ni trying to fool us by dressing like us… unlikely, yes, but possible.)

The question is – are they other explorers? Members of our own expedition? Looters?

I suggested to let guards patrol the area – without weapons of course, the only guns we have are the hunting rifles Noemi and Clint brought, and we don´t want to start a war down here.
But whoever they are, they won’t be successful again.

Unsettling incident

Yesterday, someone broke into one of the sheds adjacent to Asheten mansion and took equipment and supplies from it. Nothing too important, but still …

The council met immediately after the theft was detected. Teams searched the near vicinity of the mansion, but no clues were found.

This is really disturbing – until now, we hadn’t had any problems with other groups or individuals in D’ni. The list of suspects is long – from surviving D’ni over begrudging explorers to evil Bahro, everyone could have done it. Even our own expedition members could be involved.

For now, the council decided to improve security – cameras  around the mansion, and safer locks will be installed.

I’m thinking of increasing security in Afelahn as well.. at least take the linking book to a safer place. If the culprits are Bahro, of course everything we can do is in vain.

Nevertheless, there are positive news as well.

I’ve brought some samples from other ages to Afelahn, to finally start to work in my new home base, though it still isn’t complete yet.

I’d like to show you some of those samples on KI-shots:

The first image shows a “Star fruit” from Yagee Mohts. It is quite big – approximately the size of a medium pumpkin – and tastes sweet and sour. This one has been primed (right english word?) to last without rotting.

On the second shot you can see a crystal from Eder Kamonee. Do you remember our first, disastrous expedition to that age? If not, I recommend reading the old posts on this blog.

To give you a summary: The crystals of Eder Kamonee are very fragile and sensitive to vibrations – as we found out the hard way, when someone accidently hit one of them, and – well, you could say, hell broke loose on us. Luckily, most of us were only injured lightly, and the age as since been closed for anyone.

Some weeks ago, a small group of expedition members went there in medium maintainer suits, though, and took some samples. After sealing one of the crystals with some kind of artificial wax (forgot, how they called it), Tom Woods gave me this sample for my studies in Afelahn. The wax keeps the crystal from imploding or hurting anyone.

On the third picture you can see a vase we found in one of D’nis lower districts, in a devastated pottery shop. It was one of the only undamaged pieces – not interesting scientifically, but a nice example of D’ni craftsmanship. So I took it to Afelahn and put it into my lab.

Oh, by the way – I nearly forgot to mention the earthquake in Dasharen.

I wasn’t there when it struck, but Alex was. She told us, that it scared them quite a lot, and that one of the hallways broke down, fortunately without injuring anyone. It wasn’t a major quake, but still did some damage.

Keira Bracetty and her team will try to secure the structure in case of more quakes.

B.P. suggested bringing one or two seismographs to the age so we can record the frequency and intensity of future quakes. Might help us to understand the geological status of Dasharen better.

Afelahn – KI shots and stuff.

I had promised to show some KI-shots of Afelahn (in August… *cough*), so here you are.
The age still is in the works, it will need some more wiring to be safe enough for everyone to visit it.

First, I´d like to show you a sketch of the lobsterpede I did, when I had the opportunity to watch it again. This time it didn´t see me for a while, so I had time to sketch it.
This creature seems to be some kind of crustacean or insect – it is land-dwelling and breathes air. I estimate its length about 3 feet (roughly 1 meter). It seems to be harmless, albeit ugly, and living near the cave which leads to my home base, under a big rock.

I´m not very good in drawing, so this sketch isn´t 100% accurate. But I think, you can get a nice impression of the creature, and why I´m keeping my distance when I meet it :)

Next, I´ll show you some overview shots of my home base.

First, the link-in or as I call it, “Entry room”.

If you remember the shot I showed on this blog some months ago, you will recognize the changes. I installed a new lamp, with a simpler but more appealing design, added some carpets (to welcome my guests), and some signs and information.

The following shot shows “Lab I”, which also serves as a room for a small exhibit of my research and accomplishments.

This is the “Garage”, at the moment the biggest room of my home base. It has a huge door that leads to the outside of the age (not seen in this pic). As you see, it is also meant to provide space for big specimens to be researched – the tree is a species of pine tree from Yagee Mohts, brought to Afelahn with the help of a couple of Toosha. The lamp in the left corner is a design I did with a little help from Tom Woods. Did I mention that I enjoy designing lamps? :)

This is “Storage I”, a – storage room. You can see the door leading to it in the former picture (to the right of the lamp.) It is currently not used, most of my equipment ist stored in Asheten mansion still, until the age is ready.

This is Lab II, primary used for experiments with bigger plants.

At the moment, there is only one species here – the Dasharan desert plant I´ve mentioned some months ago. I´ve changed the soil since then, because the plant didn´t do well with the former variant. Now it is more desertlike, and the plant seems to enjoy it.

The last KI-shot I´d like to share with you is the huge door I mentioned before, with me standing besides it for size comparison.

It needed a lot of work to install this door, I tell ya…

Hope, you enjoyed the KI-shots – there will be some more incoming in the next days.