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Jack Rowe « Rabenschwinges Cavern blog

Posts Tagged ‘Jack Rowe’

Recapitulation – what happened over the last two years, part III

In the following months, we “played it safe”, stood in ages like Afelahn, Risoahl or in D’ni and continued our research. Numbers still dwindled, to the point, when our group only consisted of four people: Shane Kennett, Jack Rowe, Tom Woods, and myself.

Chances were that in a few weeks nobody would be around any more.
I had big doubts myself about staying down in the caverns, but I had invested so much work and time, that I decided to stay, whatever happened around me.
Then, in march 2014, surface issues forced me to abandon my team for some weeks, spending a lot of time in my home country of Austria to sort things out.
I finally returned to Afelahn in June, only to find the age deserted. Everyone had left. I tried to contact some of the other groups, but no one answered. It was as if D’ni had once again died.

From my previous experience, I was sure, that D’ni finally would revive again, like it had again and again – still, a dark spot of doubt lay on my soul. What if nobody ever would return? What if D’ni was done for good this time?

I lost motivation. Many of my projects came to an abrupt halt. I locked away the books I still had, with the exception of Afelahn, which I visited sporadically.

Then, in september 2014, when I once again browsed some of the explorers forums, I read an announcement by some former team members of the Forberg expedition. Funding had been secured again, scientists, workers and explorers from the former team returned at a fast pace, and projects were restarted, continued and begun.

Euphorically, I packed my stuff, told the surface goodbye once again, and returned to D’ni.

It wasn´t for the first time, but it felt different – hope, and a feeling of determination were stronger and more urgent than ever before.

Recapitulation – what happened over the last two years, part II

After the expedition fell apart, we – that is our small team of explorers, scientists and friends – continued to research, explore and write.
Our work was much more difficult – our ressources small, our time sparse.
And finally, even the few people left started to leave for the surface.

I was one of the few who remained – mainly working on my own ages, but sometimes I managed to pay a visit to ages like Risoahl, Resehren or even Yoshonah.

Then came the darkest day of the year 2013. On 20th of September, a small expedition, consisting of Shane Kennett, Alex, Noelle, Jack Rowe and myself, went to Nifehrehn.
We wore our maintainer suits to protect ourselves from the extremely harsh cold of the age.
When we left the abandoned D’ni outpost, we almost immediately got lost due to our compasses spinning around maniacally, which had happened never before in Nifehrehn.
As we were trying to find the way back, one of the apex predators of the age attacked us out of the blue – or rather, out of the white – and quickly locked jaws onto Jacks suit, ripping it open.
It would surely have killed him, if not for Shane, who had a D’ni stun gun with him. He stabbed the thing with the gun, and it shrieked terribly, rearing up and starting to run away. Some 20 meters (approx. 60 feet) away, it collapsed and – as we found out later – died. It seems, these creatures are extremely vulnerable to this kind of stunning device.

Jack lost a lot of blood, and the cold started to take a heavy toll on him. Fortunately, our combined efforts helped us to rescue him just in time, and then leaving quickly with our emergency books that led us back to D’ni.
Jack had to undergo massive medical treatment, but after a few weeks, he fully recovered from his wounds.
We decided not to go out into Nifehrehns dangerous environment until we would be able to protect us better.

After the accident, we played it safe – stayed in a few secure ages mostly, doing a lot of harmless research.
Alex and Noelle decided to leave the cavern shortly after the incident and wouldn´t come back until much later.

All these things happened from July to October in 2013.

First data received!

All went well! No one was hurt, and critter 2 was successfully delivered.

Now, we are exploring the first part of the age. It seems to be a medium sized area, shaped like the generic “hole in the ground” garden age.

The first image data sent by critter 2 didn´t show much, besides green mist and the greenish, sandy ground. A dark rock came into our field of vision when Jack slowly drove the critter forward.

Nothing interesting up to that point – but when the vehicle drove around the rock, the first amazing find. An elongate, whitish object protruded out of the sand. After a small moment we realized it was a bone…

What we then found was more than we had anticipated. The whole area is cluttered with bones of different creatures. Some look vaguely like bones of bovine creatures, others like predatory animals. And a few – as gruesome as it is – seem to be of humanoid origin. We don´t know, if they belong to D’ni or other humanoids.

We will continue to explore the area… whoever lies there, we hopefully will find out more about them.

The expedition council approved my proposal regarding Ahnoto, and they promised me supplies, interns and tools for my work on the age.

Meanwhile, I´ve started to write my third age. I plan it to be a garden age, this time hopefully not too dry and not too moist …
My gahrohevtee become better and better. After my previous mistakes, I´m confident to at least bring the age to a successful end, so at least the book should work. What awaits me after linking in, I can only guess – the branches of the great tree are limitless, after all. :)

More about Critters

This is the first time I´m posting twice a day. The reason for this is, that quite a lot happened today:

The upgrade of Critter 2 is done – the guys worked restlessly for hours, and managed to get it ready only a few hours ago.

So, now we are preparing everything for our little guys mission.
The maintainer outpost is running and ready, critter 2 is polished and eagerly awaits his… well, you get the idea.

I managed to draw a sketch – as always, please remember, this is not meant to be 100% accurate. I´m a beginner in sketching.

As mentioned, the new encasement is made of deretheni, a light but resistant artificial D’ni stone.

B.P. will link in with his mighty maintainer suit, with critter 2 in his hands. Then he will put it down, and link out again immediately.
The risk is high, and we discussed it a lot – is it worth it? What, if anybody is hurt? The gas is extremely dangerous – will the data be worth it?

Shane Kennett has designed a small receiver, that translates KI signals from other ages into ordinary radio signals, to steer the small vehicle through the age.
Because the KI signal reaches so deep into another age, we can steer it much farther than we could on earth – the small range of the radio receiver can be neglected, it is only centimetres (or inches) away from the KI-receiver.
The only concern are possible interferences from electromagnetic fields in the age itself.

Jack Rowe will steer critter 2 from a control room in Asheten mansion, while a team will take care of B.P. and his suit in the maintainer facility.

Everything is prepared… only 2 hours until we start. I will keep you updated. We should know more tomorrow.

Critter upgrade

As I posted in my last post, we are planning an unmanned vehicle, one of our “critters”, to visit Unknown age 03, which is clouded in toxic, corrosive clouds of a green gas.

Because Critter 2 had been damaged in a little accident in a rocky crack, Shane Kennett, Jack Rowe and Tom Woods agreed to use it for this purpose.

It will be upgraded with a deretheni shell, new engines for more power, and its crawler tracks will be changed to small, balllike wheels.

We hope to gather more data about the age, to answer some of the questions that arose.

On another, long postponed project: Ahnoto.
If you remember – it is the second age I´ve written by myself. The book links into the middle of a vast freshwater lake, the shorelines can´t be seen from the link in point.
We´ve anchored a buy and a raft at the position, but weren´t sure what to do with the age.

Now I´ve devised a plan: I´m thinking of a big, floating structure, like a huge raft, made of wood, we could walk around on and use as a platform for scientific research and observations. The plan is in a pretty early stage, but I´m confident it will work out nicely.

Maybe I will begin to write another age – it´s been some time that I used my writing skills, might improve them a little more.

Goodbye, Critter 2…

Yesterday we lost our first “critter”. If you want to know, what that is, read the previous post :)

I asked Shane (Kennett) to borrow me one of the small guys to explore a crack in a rock wall near my home base in Afelahn. The crack is too narrow for a human to enter it (maybe besides a small child). So Shane and two of our interns (Jack Rowe and Sally LaCroix from Canada) visited me in my age.
We carefully positioned Critter 2 in front of the crack, and Jack, who is an avid model maker, steered it into the dark at slow pace.

The camera worked fine, we could see the image data on a laptop screen. It was a strange feeling… like this robot, that has explored one of the shafts in the Cheops pyramide some years ago, Critter 2 crawled forward on its crawler tracks.

The crack wasn’t all too interesting … mostly rock, and some moss growing on it.
We recorded the data anyway, might have overseen something of interest – maybe our geologists will be satisfied with what we have.

Then it happened. When we arrived – or better, when Critter 2 arrived – at the end of the crack, we decided to turn it around and go back outwards.
The ground there was littered with small pebble stones, and somehow our little friend managed to slide sideways – maybe Jack turned it too fast – and got itself stuck on a small rock ledge.
Jack tried to move forward and backward to break free, but to no avail.
Critter 2 is fully functional still, but it can´t move – we fear, it could be impossible to get it out there.

Shane plans to devise a plan to rescue it – maybe with Critter 3, which has a significantly stronger “engine”, or “more power”, so to speak.
Until then, Critter 2 is gone.

Well, to better news:
The harvesting of the Er’Nirah lichen is going well, we already have a great stock in one of the storage houses in the city. Dr. Haugaard, one of our botanists, says they can be stored for some time and still be edible – maybe we can reactivate one of the industrial plants of the D’ni to dry the lichen, so that they are storable even longer.

Of course, the lichen isn´t the only food we have at our disposal. Fruits from Yagee Mohts, Fish from Shashodahl and even some game from Yateesh.
We surely won´t starve for the next months.

Another project of mine I’m focusing right now is the restoration of Tufolehn – or better, the setup. There are no visible D’ni buildings in this age, so I guess, it wasn´t officially used by them. But I´d like to provide means for our fellow explorers to visit it – the strange, Cambrium or Ordovicium-like fauna really is an eye-catcher.
I plan to connect the two islands with some kind of bridge or catwalk to provide easy access.