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October « 2011 « Rabenschwinges Cavern blog

Archive for October, 2011

Unsettling incident

Yesterday, someone broke into one of the sheds adjacent to Asheten mansion and took equipment and supplies from it. Nothing too important, but still …

The council met immediately after the theft was detected. Teams searched the near vicinity of the mansion, but no clues were found.

This is really disturbing – until now, we hadn’t had any problems with other groups or individuals in D’ni. The list of suspects is long – from surviving D’ni over begrudging explorers to evil Bahro, everyone could have done it. Even our own expedition members could be involved.

For now, the council decided to improve security – cameras  around the mansion, and safer locks will be installed.

I’m thinking of increasing security in Afelahn as well.. at least take the linking book to a safer place. If the culprits are Bahro, of course everything we can do is in vain.

Nevertheless, there are positive news as well.

I’ve brought some samples from other ages to Afelahn, to finally start to work in my new home base, though it still isn’t complete yet.

I’d like to show you some of those samples on KI-shots:

The first image shows a “Star fruit” from Yagee Mohts. It is quite big – approximately the size of a medium pumpkin – and tastes sweet and sour. This one has been primed (right english word?) to last without rotting.

On the second shot you can see a crystal from Eder Kamonee. Do you remember our first, disastrous expedition to that age? If not, I recommend reading the old posts on this blog.

To give you a summary: The crystals of Eder Kamonee are very fragile and sensitive to vibrations – as we found out the hard way, when someone accidently hit one of them, and – well, you could say, hell broke loose on us. Luckily, most of us were only injured lightly, and the age as since been closed for anyone.

Some weeks ago, a small group of expedition members went there in medium maintainer suits, though, and took some samples. After sealing one of the crystals with some kind of artificial wax (forgot, how they called it), Tom Woods gave me this sample for my studies in Afelahn. The wax keeps the crystal from imploding or hurting anyone.

On the third picture you can see a vase we found in one of D’nis lower districts, in a devastated pottery shop. It was one of the only undamaged pieces – not interesting scientifically, but a nice example of D’ni craftsmanship. So I took it to Afelahn and put it into my lab.

Oh, by the way – I nearly forgot to mention the earthquake in Dasharen.

I wasn’t there when it struck, but Alex was. She told us, that it scared them quite a lot, and that one of the hallways broke down, fortunately without injuring anyone. It wasn’t a major quake, but still did some damage.

Keira Bracetty and her team will try to secure the structure in case of more quakes.

B.P. suggested bringing one or two seismographs to the age so we can record the frequency and intensity of future quakes. Might help us to understand the geological status of Dasharen better.

Afelahn – KI shots and stuff.

I had promised to show some KI-shots of Afelahn (in August… *cough*), so here you are.
The age still is in the works, it will need some more wiring to be safe enough for everyone to visit it.

First, I´d like to show you a sketch of the lobsterpede I did, when I had the opportunity to watch it again. This time it didn´t see me for a while, so I had time to sketch it.
This creature seems to be some kind of crustacean or insect – it is land-dwelling and breathes air. I estimate its length about 3 feet (roughly 1 meter). It seems to be harmless, albeit ugly, and living near the cave which leads to my home base, under a big rock.

I´m not very good in drawing, so this sketch isn´t 100% accurate. But I think, you can get a nice impression of the creature, and why I´m keeping my distance when I meet it :)

Next, I´ll show you some overview shots of my home base.

First, the link-in or as I call it, “Entry room”.

If you remember the shot I showed on this blog some months ago, you will recognize the changes. I installed a new lamp, with a simpler but more appealing design, added some carpets (to welcome my guests), and some signs and information.

The following shot shows “Lab I”, which also serves as a room for a small exhibit of my research and accomplishments.

This is the “Garage”, at the moment the biggest room of my home base. It has a huge door that leads to the outside of the age (not seen in this pic). As you see, it is also meant to provide space for big specimens to be researched – the tree is a species of pine tree from Yagee Mohts, brought to Afelahn with the help of a couple of Toosha. The lamp in the left corner is a design I did with a little help from Tom Woods. Did I mention that I enjoy designing lamps? :)

This is “Storage I”, a – storage room. You can see the door leading to it in the former picture (to the right of the lamp.) It is currently not used, most of my equipment ist stored in Asheten mansion still, until the age is ready.

This is Lab II, primary used for experiments with bigger plants.

At the moment, there is only one species here – the Dasharan desert plant I´ve mentioned some months ago. I´ve changed the soil since then, because the plant didn´t do well with the former variant. Now it is more desertlike, and the plant seems to enjoy it.

The last KI-shot I´d like to share with you is the huge door I mentioned before, with me standing besides it for size comparison.

It needed a lot of work to install this door, I tell ya…

Hope, you enjoyed the KI-shots – there will be some more incoming in the next days.

Goodbye, Critter 2…

Yesterday we lost our first “critter”. If you want to know, what that is, read the previous post :)

I asked Shane (Kennett) to borrow me one of the small guys to explore a crack in a rock wall near my home base in Afelahn. The crack is too narrow for a human to enter it (maybe besides a small child). So Shane and two of our interns (Jack Rowe and Sally LaCroix from Canada) visited me in my age.
We carefully positioned Critter 2 in front of the crack, and Jack, who is an avid model maker, steered it into the dark at slow pace.

The camera worked fine, we could see the image data on a laptop screen. It was a strange feeling… like this robot, that has explored one of the shafts in the Cheops pyramide some years ago, Critter 2 crawled forward on its crawler tracks.

The crack wasn’t all too interesting … mostly rock, and some moss growing on it.
We recorded the data anyway, might have overseen something of interest – maybe our geologists will be satisfied with what we have.

Then it happened. When we arrived – or better, when Critter 2 arrived – at the end of the crack, we decided to turn it around and go back outwards.
The ground there was littered with small pebble stones, and somehow our little friend managed to slide sideways – maybe Jack turned it too fast – and got itself stuck on a small rock ledge.
Jack tried to move forward and backward to break free, but to no avail.
Critter 2 is fully functional still, but it can´t move – we fear, it could be impossible to get it out there.

Shane plans to devise a plan to rescue it – maybe with Critter 3, which has a significantly stronger “engine”, or “more power”, so to speak.
Until then, Critter 2 is gone.

Well, to better news:
The harvesting of the Er’Nirah lichen is going well, we already have a great stock in one of the storage houses in the city. Dr. Haugaard, one of our botanists, says they can be stored for some time and still be edible – maybe we can reactivate one of the industrial plants of the D’ni to dry the lichen, so that they are storable even longer.

Of course, the lichen isn´t the only food we have at our disposal. Fruits from Yagee Mohts, Fish from Shashodahl and even some game from Yateesh.
We surely won´t starve for the next months.

Another project of mine I’m focusing right now is the restoration of Tufolehn – or better, the setup. There are no visible D’ni buildings in this age, so I guess, it wasn´t officially used by them. But I´d like to provide means for our fellow explorers to visit it – the strange, Cambrium or Ordovicium-like fauna really is an eye-catcher.
I plan to connect the two islands with some kind of bridge or catwalk to provide easy access.

Expedition news

A little status update about our work.

One of our teams has done extensive work in Nifehrehn, since Quaxo still hasn´t reported in. The age is deemed to dangerous for the moment, so we can´t let anybody in – and still, some of the equipment isn´t working yet – the frost of centuries has left some damage.

Tom Woods and Shane Kennett have made some small vehicles of spare parts of model cars, boats and airplanes, and equipped them with small cameras.
They affectionally call them the “Critters”. Critters 1 to 3 are land-based, with wheels or crawler tracks, Critters 4 to 6 are waterborne, 7 and 8 are airborne – and 9 is a small, floating thingy, similar to a balloon.
They will be used to explore hazardous or inaccessible areas.

Their first mission will be the research of a small ice cave in Nifehrehn. Our scientists suspect some creatures living in there.

I still owe you information about the other “unknown ages”.
Today, behold Unknown age 02:
It seems to have been some kind of submarine science station erected by the old D’ni. It is some kind of pod – but a different one than those we know from “Reziksehv” – with some observation cupolas. The marine life in this age is very different from what we know – there are no fish, but some strange, ribbonlike animals, which are slowly moving through the water.
The temperature seems to be quite hot – the pod is heavily insulated, but there are D’ni scales that show temperatures about 176° Fahrenheit (80° Celsius).
How these creatures can survive this hellish environment, is one of the goals of our research there.
Our interns have dubbed them “Hadesfish”, after the greek underworld.

Again spent some time in Shashodahl, this time for researches. The islands the resort is situated on are surrounded by a light blue, almost turquoise ocean, with abundant marine life.
There seems to be the wreck of a rather big ship in the vicinity of one of the minor islands – we haven´t been able to visit it yet, but our diving team (the guys from New Zealand, remember?) are planning to get there soon. I´m thinking about joining them – the water isn´t deep there, and even I as a absolute beginner in diving should be able to manage this.
And if Shane will have Critters 10 and 11 ready, the planned submarine-camera platforms, we´ll even have nice shots of the wreckage.
Looking forward to that!