Kormahn – Step II: Installing Blender 2.74 and Kormahn

I just started with installing Blender 2.74 and Kormahn, and until now, it worked almost flawlessly.

You can find the tutorial how to install those two programs here:

Link to the guild of writer´s wiki

I won´t repeat the instructions here, because the tutorial is very easy to understand and well written.
The installation process is much easier and less tech-y than with PyPRP. A big thumbs up for that, dear developers! :)

I´d like to add something, though:
I have had an older version of Blender installed, so I had to do the thing with adding another subfolder with the name 2_74 to separate the two Blender versions.

When I then installed Kormahn (after having installed Blender 2.74), for a moment I didn´t understand, that in the folder I had created there was a new one, with the name “2.74”.
You have to select that one to install Kormahn there!
(This is explained in the tutorial, but I missed it.)

Another thing:
When the install script of Blender added a new shortcut to my desktop, it messed up the old one (to the old Blender version.)
Suddenly I only had the new one and had to recreate the old one.

Be sure to name the two shortcuts so you can easily identify, which is which!

Follow each and every step in the installation tutorial, then everything should go well and work fine!

Kormahn – Step I: What does Kormahn mean?

As a first step on my new path of age building, I want to direct you to the Tutorial section of the guild of writers – wiki, especially to the section about “Kormahn”:

Link to the tutorial section

You might want to bookmark this link, because you will need it quite frequently in the near future, if you want to “write” your own ages.

A little bit of backstory:

First, let me tell you what “Kormahn” means. It´s (one form of) transcription of a compound word of the D’ni language, meaning “Descriptive book”.

These “descriptive books” where the books the D’ni wrote to establish a link to a new “age” (world, dimension, universe…).

Each age only has one descriptive book; but there can be various “linking books” to this same age. Those don’t do anything besides being a means of dimensional transfer to the already established age.

A descriptive book on the other side is a book that defines the characteristics of the age it describes.
For example: size and gravity of the planet, number of suns, landscape, lifeforms, biosphere, atmosphere, humidity, amount of water, and so on.

Beware: if you change the content of your descriptive book too drastically, it might switch to another age, one that meets the requirements you set in a better way.
Re-establishing the link to the former age is nearly impossible!

You might recognize the similarity to the age building process OOC (out of character), or the way we create ages for MOUL (Myst Online URU Live).
I might add that I suspect this to be no coincidence…

By the way: In my IC (in character) blog I tend to use reallife problems I have with building my age to create storylines, or just mention them casually.

In the next post, I will tell you more about the program “Blender” and the plugin we will use to make ages, the aforementioned “Kormahn”.

A new chapter: Kormahn

Hi again, dear age builders and readers!

You might remember my promise to post links to the various tutorials on the guild of writers´ website.
Well, recent developments have changed my plans a little – now that the new plugin, “Kormahn” is here, I will stop making ages with PyPRP and start to do so with Kormahn.

Out of this reason, I will post my new voyages with this plugin from now on here in my developer blog.

This time I will focus much more on the technical side of age buildung and on my own learning experience with this genious new age building tool!

Expect to see screen shots, hints and nudges (and many embarrassing mistakes I will make)!

As always, feel free to post questions, critics and suggestions in the comments!

Best wishes, and
shorah b’shemtee (D’ni language for “peace to you (all)”
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